Dan Offner has more than 30 years of experience as a lawyer and entrepreneur.  He has been corporate counsel, outside general counsel and deal lawyer for small, medium, and large companies in the technology and interactive entertainment industries.  He has done hundreds of M&A deals, incorporations, financings, technology, and content deals,  and has built and led numerous legal departments and deal teams for domestic and international clients.  He is also an active angel investor and board member who appreciates the challenges of being an entrepreneur and a businessman.

Dan began his legal career working as a lawyer for his father, Elliot Offner, an artist, sculptor, printmaker and typographer (www.elliotoffner.com).  He then worked for the outside general counsel’s office for the Teenage Mutant Ninja Turtles and Eric Carle (the author and illustrator of “The Very Hungry Caterpillar”) before starting Offner & Anderson, P.C. in 1995, which he built into the largest interactive entertainment law firm in the country before its acquisition by Nixon Peabody in 2006. 

In the interactive entertainment industry, Dan represented THQ, Ubisoft, Konami, sciEidos, Sony Computer Entertainment, Warner Music, Gameloft, Emergent Game Technologies and, Trion, as well as private equity firms and other investors active in the videogame space.  From 1995 to 2012, Dan closed major transactions for his clients, such as Ubisoft’s acquisition of Redstorm (the Tom Clancy games) and The Learning Company Entertainment Assets, which included “Myst” and “Prince of Persia,” Trion’s deal with the SciFi Channel for a game that was both a TV show and a massively multiplayer online game, and the purchase of Harmonix by the private equity group Columbus Nova.

Following the merger of Offner & Anderson with Nixon Peabody, Dan took up the position of capital partner and Deputy Practice Group Leader of Nixon Peabody’s Venture Practice Group, and then Practice Group Leader of its IP Transactions Group.  In 2010, he was recruited by Loeb & Loeb LLP to head Loeb’s interactive entertainment practice. Dan left the partnership at Loeb in 2012 to pursue his entrepreneurial dreams and goals.

Shortly after leaving Loeb at the end of 2012, Dan began working with Oculus VR, Inc. in early 2013.  Dan joined Oculus as an early stage investor through his angel investing vehicle, Blue Heron Ventures, and also served as Oculus’ general counsel prior to launch of DK1 through the closing of the sale to Facebook.  As Oculus’ GC, Dan handled all legal and business matters for Oculus, reporting to the CEO, COO and Board of Directors, and closed Oculus’ Series A in 2013, Series B in 2014, and then its $2.4 Billion sale to Facebook in 2014.

After Oculus he returned to private practice and his law firm O&A, P.C. while pursuing angel investing through Blue Heron Ventures, (www.blueheronventures.com).  His goal with O&A is to provide to startups and growth companies the services and expertise that he provided to Oculus as its general counsel and as an early stage angel investor. To help achieve that goal, O&A and Blue Heron Ventures has launched StartupProgram.com to help entrepreneurs and startups navigate their way through all the minefields that all entrepreneurs and startups face while seeking venture capital.  Dan has also created other tools and resources for the entrepreneur, including a startup cap table, which can be used as the cornerstone of any new business seeking venture capital.  Dan oversees major M&A and financing transactions for the firm’s clients including recent Series Seed and Series A and B financings for many clients.

Education

  • Yale College, B.A. History 1984
  • Boston University School of Law, J.D., 1989
  • Boston University School of Management, M.B.A., 1990

BAR ADMISSIONS

  • Massachusetts
  • California

NOTABLE REPRESENTATIONS